Socialist Phoenix Front

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Socialist Phoenix Front
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The Celtic Knot of Ireland
General
Playstyle
Faction Colour Shamrock Green
Type Blue Alert Echoes Minor Faction
Dev. Status Conceptual

Oh, father why are you so sad
On this bright Easter morn’
When Irish men are proud and glad
Of the land where they were born?

- Boys of the Old Brigade, by Paddy McGuigan

The Phoenix Front are a minor faction created by Flyboy254. Irish nationalists from every belief - political and religious - uniting under a comon cause of Irish unification, the Phoenix Front specialize in anti-infantry and base razing tactics, though they suffer against vehicles until they gain protocol units.

Background

Wearing of the Green

Units & Buildings

Units

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Irish Wolfhound Skilled at sniffing out both Syndicate drugs and Alliance spies, the Irish wolfhound can also engage in a sprint to run down an enemy before biting his throat out
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Rioter A local boy given rocks and filled with anger, the rioters are individual men and women brought together by a common purpose. Unlike the WLA angry mobs, they’re dangerous individually and together, able to pummel soldiers with rocks or torch defenses with Molotov Cocktails. They can also rally together, stacking bonuses atop one another to become an even more formidable horde.
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Volunteer Equipped with a smuggled MX-15 rifle and homemade pipe-bombs, the Volunteer is capable of easily dealing with enemy infantry both outside and in garrisons. Their rifles are weak at dealing damage, however, and the pipe-bombs take time to actually go off.
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Machine Gun Volunteers Using American general purpose M62 machine guns, Machine Gun Volunteers offer vital suppression firepower against the enemies of the front, hosing down enemies with accurate, sustained bursts of firepower from an easy to pick up and redeploy weapon.
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Roadside Sniper Men on-par with the famed Soviet snipers, the roadside sniper can easily pick off infantry at a distance, and when he decides the time is right can plant a roadside mine to destroy enemy vehicles.
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Flamethrower Armed with Soviet/American-surplus flamethrowers, these men can easily turn any border post into ash, and when told can create a barricade of fire in front of him that burns until he leaves, staying for several seconds, burning any units that get too close.
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Specials Armed with stolen Alliance missiles and large blocks of explosives, the specials are made to destroy enemy vehicular threats.
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Destructioneer With submachine guns and the skills to take enemy structures while simultaneously infiltrating them, Destructioneers can also leave remote detonated bombs that can explode on command to devastate enemy patrols
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Mortar Team A light mortar team, the unit is easily capable of putting mortar rounds accurately on target, damaging enemy buildings and suppressing infantry, though they must always deploy to start firing, and will never fire into fog of war.
IconFront.jpg Arms Dealer Given the surplus weapons taken from the field, the Arms Dealer generates income for the cause by funneling guns out of the country. If the local commanders think this is too slow, they can have him “petition” American supporters instead, generating a higher income but more slowly, and he must remain still to do so.
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Party Van Covered in Patriotic slogans and flags, the party van is used by the Front both for propaganda purposes, and to transport infantry between locations in secure means. It also heavily buffs units nearby with pride in their cause.
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Trawling boat These boats are able to carry infantry and the front's party vans over the water, and its presence buffs units with meals of fresh fish that give them more energy to fight better and harder.

Buildings

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Pub The favorite hideout of the Phoenix forces, local pubs act as meeting points and planning areas for local actions. Though not made to survive heavy fighting, they often blend in so well to the surrounding area that no one notices them unless they look closely for the signs of rebel activity.
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Party Branch A small office that should normally be used for peaceful purposes, the Front's political wing uses these offices to gather money that can be used for all kind of helpful purposes.

Deathmatch Reinforcements

Éire Aontaithe

These forces can be called on during minor faction deathmatch. Éire Aontaithe is the Front's political wing, bringing together a variety of players in common cause against the Allies and Syndicate.

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MP Political leaders of the Front, the MPs can rally the cause in the streets with megaphones and stirring words. Though unarmed, MPs are able to negotiate effectively with the Alliance, allowing for prisoners to be released and to nullify orders to use GOOP and tear gas on civilian rallies.
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Honor Guard Fighters that have proven themselves to the cause, the honor guard now act as the bearers of the dead, carrying the flags of the cause and spurring their brothers onto greater acts of heroism. They can also create heroic murals on the field, acting as stationary points to continually inspire others.
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Clergy Priests who stand for the cause, the clergy actively heal those around them, trying to prevent greater loss of life. They can also speak loudly and proudly against the fighting, forcing anyone who listens to stop and think about the madness they’re perpetuating. As holy men, they cannot be targeted, but collateral damage is a different story.
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Highlanders Warriors who have come from the Scottish highlands, the highlanders carry massive broadswords and personal shields into battle. When the fighting gets intense, they can charge their enemies with a hail of grenades.
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Wild Geese Fighters that fled for America, the Wild Geese have returned bringing anti-vehicle weapons to fight the oppression of the Allies and Legion Security. Armed with a grenade launcher for light vehicles and a rocket launcher for tanks, the Wild Geese are in sorely small numbers, but make up for it with bravery and tenacity.
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Escape Helicopter A small (formerly) civilian helicopter, the Front uses the small number of helicopters they have to quickly grab and transport their volunteers to safety, even in the thickest anti-air fire.

Protocols

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The Marching Season Spawns a force of rioters on the edge of the map that proceed to the selected point, attacking anything in their path.
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Escaped! Summons an Escape Helicopter to the field
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Donnybrook All front units instantly gain a heavy Rate of Fire, Damage, and Speed buff, at the expense of their Defense.

Behind the Scenes

The Phoenix Front, and the Socialist Phoenix Front by extension, are inspired by the Troubles in Northern Ireland, which started at the same time of Paradox's story. Most of their units are lifted from various famous incidents and media of the time.