People's Republic of Indochina

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People's Republic of Indochina
Playstyle Air Assault
Faction Colour Ruby
Type Blue Alert Paradox Minor Faction
Dev. Status Conceptual

For too long have we swallowed our hatred.
Vow to sacrifice for a brighter life.
For the People's cause let us fight ceaselessly,
Let us hasten to the battlefield!
Onward! All together advancing!

- Song of the Advancing Soldiers, National Anthem of Indochina

At A Glance

Faction Color Ruby
Playstyle Air Assault
Theatre of Operations Jungles, deep foliage




Jungle Anti-Tank Drone Serving as a scout and a fast attack platform is the Jungle Anti-Tank Drone, a nightmare in metal for tankers in Indochina as the Jungle drones move incredibly quickly and can blind enemies with powerful electrolights, leaving them unable to stop the Indochinese advance.
General Attacker Coming in larger squads than the normal General Defender, the General Attacker trades the grenades for a second barrel on their guns who can unleash a massive storm of lead, pinning everyone in front of them as they advance and ripping through infantry; but only for a brief while before the barrel needs replacing
Missile Attackers Utilising dual barelled missile launchers, missile attackers can overwhelm the defenses of most vehicles and aircraft with a constant, nonstop volley of warheads and can even fire a PTAB burst missile to cause grief for the tops of enemy vehicles or a clustered group of aircraft on command.
Armoured Assaulteers Wearing heavier armour and using "hot shot" tesla weapons that can burn through most forms of enemy armour with ease, Assaulteers can also combine their squad's blasts into a tesla orb to knock aside the enemy's forces as they storm their positions, which also kills everyone garrisoning a building from the overpressure.
Jungle Munitions Drone Scuttling drones strong in melee and offering ample support with their particle casters and supply of extra weapons, the Jungle Munitions drone can also release medical supplies when needed.
Jungle Tesla Comrade The Jungle Tesla Comrade brings devastating anti-vehicular fire support to the fight that can fry most forms of ground targets in their way while having the durability to withstand most firepower, and the jump jets fitted to their armour let them approach the enemy from unexpected vectors.
Mortar Comrade Fitted with an explosive launcher, a jump jet equipped battle suit, and anti-air missile launchers, mortar comrades are natural companions to the Jungle Tesla Comrade, dealing with aircraft and large numbers of enemy troops that would otherwise overwhelm the Jungle Tesla Comrade.
Jungle Astronaut Astronauts who serve in the Jungles of Vietnam, Laos, and Cambodia, Jungle Astronauts carry thermobaric burst missiles that can flush stubborn enemies out of cover while firing particle and Tesla blasts to support the troops on the ground.


Jungle Sickle Amphibious and just as deadly as ever, the Jungle sickle trades in the 14.5mm machine guns for faster firing rotary guns fitted with incendiery rounds that can afterburn infantry struck by them to death, though they lose effect against battlesuits as compensation. They are still able to do the flea jump however.
Spalder Light Tank A native PRIA design, the Spalder Light Tank is capable of hovering over water when it encounters it and makes excellent use of the reliable 100mm gun at its disposal, and this drone operated light tank is also able to forcibly reveal targets with a scan pulse.
Press Armoured Halftrack An armoured halftrack with dual 30mm autocannons and eight MANPADS as well as a 13.5mm machine gun as well as room for two Squads, the Press can get men to the frontline in a hurry and can release shock missiles to immobilise enemies that it can't overcome.
Welder Tank Preferred by the PRIA for greater mobility and handling in the jungles of Indochina, the Welder Tank uses its 125mm gun to great effect and can deploy reactive armour to deflect incoming attacks as needed.
Jungle Gravimetrics Drone Using its muscular frame, surprisingly large size for a Drone, and Gravimetric devices to carry vehicles away for repairs, or enact them on the field with the repair drones it carries inside. In an offensive role, the Drone can simply dial up the gravity to crush something where it stands or yank a plane down from the air. The Jungle Drone is amphibious and has sturdier legs and has the ability to create an electrosphere field to protect other units and itself.
Thermobaric Assault Drone The Thermobaric Assault Drone deals with enemies near its vicinity with thermobaric burst missiles that rain down molten munitions and fuel air explosives in the area, obliterating infantry formations and gutting structures as well as flattening cover. But the assault drone is also able to burrow into the ground, appearing where it's least expected.
Table Artillery The Table Artillery packs a burst cannon that will flatten not only structures but also clear out units in a large radius as the submunitions seek and destroy their targets with follow up explosions from the eerie red light. The Table Artillery walker is also able to fire off a gravitonic warhead that temporarily triples the gravity in the affected area, stopping the enemy dead in his tracks and making their attacks far shorter ranged, letting the PRIA forces simply bypass them.
Logger Tank Walker The Logger Tank Walker serves as the heavy tank of the People's Republic of Indochina and does that job remarkably well. Striding through obstacles and clawing apart anything that gets too close, the Logger Tank walker has a powerful continual fire particle beam cannon that can punch through most targets and the ability to charge forward and bowl over everything in the way, flipping over tanks and crushing lighter enemies outright.

Economic Units

Ore Truck An Ore Truck that eschews the Chrono-device of the rest of the Comintern in favour of an immensely tough reactive armour shell, the PRIA Ore Truck can be a tough nut to crack
War Crane War Cranes build up the bases of the People's Republic and can dispatch engineering drones when necessary to capture structures that could be useful for the Republic, allowing them to immediately set up base near them after doing so.


Cloud Twinblade An Indochinese take on the Twinblade, the Cloud Twinblade "rains" incendiery rockets and autocannon shells on the battlefield, tearing through infantry and structures with ease while delivering a single squad or vehicle wherever it needs to go.
Harrier Gunship A joint-project between the PRIA and the Soviet Union, this new Helicopter is very maneuverable and strikes with both a deadly 45mm autocannon and devastating anti-tank missiles that can rip through even the heaviest of tanks; or it can activate a reverse gravimetric field that slows down incoming projectiles to enhance its dodge ability.
Spookums Fighter An American third generation high speed, high performance fighter, the Spookums can dominate the skies of Indochina with deadly missiles and a powerful 20mm rotary nose gun and is more than fast and well armoured enough to punish Alliance bombers as well as fighters.
Shturmovik Foregoing the twin 100mm cannons of the more commonly used shturmoviks in favour of a very heavy loadout of missiles (though it retains a twin barreled 30mm autocannon); with a large number of missiles and rockets, that will erase whole sections of enemy troops at a time.
Thunderking Bomber A Mexican-American design, the Thunderking is extremely fast to the point that most air defenses cannot reliably acquire it before it destroys them with a single, massive ground penetration bunker buster bomb
Badger Bomber The primary heavy bomber of the PRIA, the Badger makes use of powerful turboprops to push it to its preferred speeds, pushing through opposition with its ample defenses and launching a volley of cruise missiles to crush the opposition before they have any chance to shoot the badger down.

Naval Craft

Perch Boat An Amphibious patrol boat armed with a collider cannon, the perch boat also has the ability to fire off a reconaissance rocket to see what's going on around it.

Deathmatch Reinforcements

PRI Special Forces

Dac Cong Commando Elite soldiers wielding particle rifles, tesla grenades and bayonets and man portable GAP devices, these Commandos can terrorize all manner of ground units, acting with almost complete stealth as they cut through the enemy without ever being seen and can give enemy vehicles a nasty surprise with an EMP grenade to lock down the entire formation.
TC2 Agent Spies for the PRIA, these infiltrators can use chronobelts to slip past enemy defenses while their disguises help them infiltrate enemy bases and cause havoc, and they of course; kill with proton rifles adjusted so that their light is not at a visible spectrum and special high frequency knives to stab through most forms of armor.
Stalker Drones Stalker Drones are known for their invisibility and their capability for burrowing to emerge from just about any angle before they dig their claws into a target, ripping apart infantry or leaving explosives on vehicles to destroy them at their leisure.
Marsh Chrono-Corpsman Capable of stealthing as long as they are in shallow water or remain still, these Chrono-Corpsmen officers can still teleport to bring the fight to the enemy.
Huina Transport Fitted with a GAP field, these transports are capable of making stealthy inserts behind enemy lines and unleashing their cargo without being seen.
Liberation Electrosphere Walker Bamboozling attempts at acquiring PRIASF troops and guarding them with powerful electrosphere fields, this Liberation Walker also comes with a gap field to hide itself from the enemy.
Tong Tank Destroyer With a GAP field and a new Tesla Canister gun, this new variation of the Tong can also fire a devastating proton missile to destroy an enemy tank without ever being seen.
Steel Armature Superheavy Walkers equipped with multiple weapon systems, including a particle beam weapon, tesla casters, and missile launchers, the Steel Armature is surprisingly stealthy and carries powerful Korolev Burst missiles that can obliterate wide areas of the enemy line as a strategic artillery unit.