BUAC

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The British Union of Anti-Communists International Attack Force Hosea
File:BUACLogo.png
The BUAC Red Crosshairs, often seen in regions that the BUAC is operating in.
General
Playstyle Encirclement and Breakthrough
Faction Colour Titanium White
Type Annihilation Original Faction
Dev. Status Conceptual

"You always hurt the one you love,
The one you shouldn't hurt at all.
You always take the sweetest rose,
And crush it till the petals fall."

- "You Always Hurt the One You Love", by The Mills Brothers


The British Union of Anti-Communists, universally known as BUAC, is an international organization of two halves, with the well known front of the group being the alliance system of various far-right conservative nationalist sects that seek to free their nations from both Allied and Communist control, mercenaries who have been placed on an protracted contract to work for the BUAC, and ex-military types from across Europe and America who have expressed anger and disappointment in how their nations are developing, although these different groups anger, skill, equipment and manpower are being re-directed by a more nefarious force. Controlling these armies of nationalists militias and paramilitary forces is the secretive and hidden High Council, a coalition of extreme right entities inspired by the dying ideology of fascism, that has merged in order to see their plans and goals carried through to fruition. While their true plans are currently unknown to those who have dealt with the Council and lived, their current agenda seems to be attempting to build political power, driving to more extremes than the Unionists in their methods, and stoking the fires of discontent and rampant nationalism in a weakening Allied structure.

From the USA, to China, to the heart of Africa, it is possible to find agents of the BUAC working against the local governments, playing a tricky long game that has been in development since before the Second World War. So now, with technology that seems a little too advanced for what they claim to be, and with a lack of care for the those who do not fit their dogma of humanity that would have the Syndicate raise its eyebrows in surprise, the BUAC now waits and observes, moving into position with the more extreme members of ALBION, a puppeteer controlling puppet strings that won't be seen, until it's too late to act.

At a Glance

Faction Color Titanium White
Playstyle Encirclement and Breakthrough
Theatre of Operations Urban Environments
Strengths Excellent infantry, strong armour, most units can dig in, very manoeuvrable, Council Troops excel over the Nationalists, many options for digging into enemy territory, wide support network, infantry are immune to most airborne chemical weapons, great options at striking behind enemy lines, numerous units able to utilize stealth.
Weaknesses Lack of short-range AoE weaponry, minimal aimable crowd control, suffers heavily in direct and continued assaults, best troops are very expensive, impractical weaponry and designs, cheapest and fastest troops tend to be lacking in armour, navy is middling for the most part, certain designs for aircraft are impractical.
Motives Control, Anglo-Celtic Nationalism, Patriotism, British Palingenesis, Anti-Communism
Basic Look 1960's England for the Council. Flags with the Crosshair on them everywhere. 60's update to old 40's vehicle ideas. Random tubes everywhere. Inspiration also drawn from pre and post Second World War nationalist groups across the globe. Vehicles tend to look shabbier the cheaper they are. For the Council, things are sleek, shiny, as much a symbol of who they are as they are weapons of war.

Diplomatic Relations

BUAC Diplomatic Relations
AlliedLogoThumb.png Allied Nations IconMixed.png Mixed EmiratesLogoThumb.png African League IconWar.png War AtlanteanLogoThumb.png Atlantean Ascendancy IconWar.png War
ConfederateLogoThumb.png Confederate Revolutionaries IconMixed.png Mixed CombineLogoThumb.png Technocratic Combine IconHostile.png Hostile ConcordiatLogoThumb.png Unification Concordiat IconUnknown.png Unknown
SovietLogoThumb.png Soviet Union IconWar.png War IndustryLogoThumb.png Industrial Guild IconHostile.png Hostile FylkirateLogoThumb.png Norse Fylkirate IconUnknown.png Unknown
EmpireLogoThumb.png Empire of the Rising Sun IconHostile.png Hostile ContingentLogoThumb.png Southern Contingent IconPeace.png Peace IPDILogoThumb.png Indo-Pacific Defense Initiative IconHostile.png Hostile
TalonLogoThumb.png Order of the Talon IconHostile.png Hostile UnionistLogoThumb.png American Unionists IconPeace.png Peace PangaeanLogoThumb.png Pangaean Generation IconWar.png War
GreenChinaLogoThumb.png Atomic Kingdom of China IconWar.png War CommonwealthLogoThumb.png Greater Indian Commonwealth IconNeutral.png Neutral ReactionaryLogoThumb.png Reactionary Guard IconHostile.png Hostile
SyndicateLogoThumb.png Mediterranean Syndicate IconMixed.png Mixed FederationLogoThumb.png Cybernetic Federation IconHostile.png Hostile ConclaveLogoThumb.png Enlightened Conclave IconNeutral.png Neutral
ProtectorateLogoThumb.png Electrical Protectorate IconUnknown.png Unknown EcumeneLogoThumb.png Ukrazol Ecumene IconUnknown.png Unknown KumunLogoThumb.png Kumun Hegemony IconUnknown.png Unknown
ARVNLogoThumb.png Army of the Republic of Vietnam IconPeace.png Peace PahitLogoThumb.png Pahit Dictatoriat IconPeace.png Peace NorthKoreaLogoThumb.png Korean People's Army IconWar.png War
ReserveLogoThumb.png Allied Reservists IconHostile.png Orange 20px Mongolian Migration IconHostile.png Hostile SouthKoreaLogoThumb.png EoK Penal Divisions IconNeutral.png Neutral
BlueChinaLogoThumb.png National Revolutionary Army IconPeace.png Peace InkarriLogoThumb.png Inkarri Theocracy IconHostile.png Hostile DarkwaterLogoThumb.png Darkwater Industries IconHostile.png Hostile
RedChinaLogoThumb.png Communist China IconWar.png War MIRLogoThumb.png Movement for International Revolution IconWar.png War CorsairsLogoThumb.png Dread Corsairs IconWar.png War
VietcongLogoThumb.png Vietcong IconWar.png War NetworkLogoThumb.png Network of Truth Seekers IconWar.png War BalkanLogoThumb.png Balkan Rebellion IconMixed.png Mixed
GLALogoThumb.png Global Liberation Army IconWar.png War PhoenixLogoThumb.png Phoenix Front IconWar.png War KatipunanLogo.png Katipunan IconHostile.png Hostile
IntIncLogoThumb.png International Inc IconNeutral.png Neutral CoalitionLogoThumb.png Coalition of Arabian Monarchies IconPeace.png Peace 20px Forgotten Flotilla IconUnknown.png Unknown
BlackHandLogoThumb.png Cult of the Black Hand IconUnknown.png Unknown ASGLogoThumb.png Crescent Pact IconWar.png War IronFangsLogoThumb.png Iron Fangs IconHostile.png Hostile

Background

We Don't Believe the World Can Be Saved

But it's Just the Price Roman Pays

Been a Long Time Coming for the Fighting Man

Better Run, Faster than Our Bullets

Just One Mistake is All That it Will Take

Unique Faction Mechanics (Pending Ideas)

Designated Council Units: Certain advanced vehicles, aircraft and ships of the BUAC can only be trained once a Regional Council Headquarters is built. These new units are trained from the standard facilities that the other vehicles are constructed, and they are always some of the most powerful, dangerous and destructive weapons that the BUAC could possibly field. They are also more expensive, and only a finite amount of them can be built.

Came Prepared: All BUAC infantry, both Nationalist and Council, are issued with gas masks as standard, making them immune from their own HCN weaponry, and also any equivilent airborne chemical weaponry that other factions may attempt to use against them.

Technology

Rheatron Energy

The Analytical Military Observation Computer System

HCN Weaponry

Z Class 'Wonder Weapons'

Red Mercury Synthesization

International Attack Force Hosea

"'As I look ahead, I am filled with foreboding. Like the Roman, I seem to see 'the River Tiber foaming with much blood'. That tragic and intractable phenomenon which we watch with horror on the other side of the Atlantic but which there is interwoven with the history and existence of the States itself, is coming upon us here by our own volition and our own neglect. Indeed, it has all but come. In numerical terms, it will be of American proportions long before the end of the century. Only resolute and urgent action will avert it even now. Whether there will be the public will to demand and obtain that action, I do not know. All I know is that to see, and not to speak, would be the great betrayal."

- Enoch Powell, a BUAC supporter, giving a speech on the 'dangers' of the immigration caused by Allied policies, 1968. His views are seen to be on the more liberal side of what the Council of the BUAC preaches in its manifestos.

Structures

Forward Outpost The focal point of the BUAC's presence on the field, these Forward Bases are how the High Council organizes and manages their nationalist allies during battle.
Diesel-Electric Generator Cheap and efficient generators that utilize diesel in order to generate the power BUAC requires in the field.
Refinery Virtually indistinguishable from the Refineries of other factions, with the exception of the twin machine guns that the Council has defending it.
Bureau of Recruitment The recruitment and training centres for the Nationalist allies that BUAC Council uses as a first resort, these simple and cheap buildings are otherwise very nondescript, other than the point that these Bureaus come stocked with a guard detachment, who will fire at enemy troops if they get too close to the building.
Vehicular Department Buildings that the BUAC sets up to construct, maintain and rearm their vehicles in the field.
Private Airfield Specially built airstrips, hangars and helipads set up in the field to house and maintain BUAC’s rather limited air force.
Dockyard Cheap and simply built docks that are used for the maintenance and resupplying of BUAC’s wet navy in the field.
Regional Council Headquaters These seemingly innocent embassies are used to train, maintain, build and supply the troops and vehicles that are loyal to the High Council and the High Council alone, and not to any pathetic entity of a nation-state. Only the highest quality of troops are allowed to leave the RCHQ doors. These are also required to create a handful of the more advanced, and dangerous vehicles, aircraft and warships that the BUAC has been able to develop.
Malachi Post An advanced listening and observation outpost for BUAC field operations, the Malachi Post is designed to keep a track on enemy movements and keep the morale of the Nationalist Allies up in the heat of battle.
Stockbrokers Nondescript offices that the BUAC Council have bought for their own purposes, these Stockbrokers generate money for the BUAC in the heat of battle, keeping the money flowing so that the Council can train more soldiers for their master plans.
Ordnance AMOC Bunker Large bunkers constructed to house a series of advance analytical machines that monitor enemy intelligence and also organizes BUAC's in-field shipments of technology, equipment and Council Protocols for battle.
AMOC Tower 'Zeta' A large tower that houses a series of complex analytical machines collectively called 'The AMOC', this defensive superweapon accurately calculates, predicts and reveals all enemy troop movements across the field of war for a limited time, but long enough for the BUAC to use this information against their enemies.
Z-49 Siege Cannon The offensive Superweapon of the BUAC, the Z-49 is a large, 279mm immobile gun that is designed to reduce enemy positions to piles of burning rubble with its Red Mercury shells. While each shell is not as individually destructive when compared to other offensive superweapons, nor does it have a large destructive radius like some Superweapons, it makes up for it by its simplicity to set up, the low cost when compared to most other Superweapons, and its extraordinary fast rate of fire.

Defenses

BUAC Wall Cheap brick and concrete walls quickly built in the field to defend BUAC assets and bases.
BUAC Wall Gate Steel and razor wire gates that allow BUAC troops and allies free movement to and from the central base in the field.
Searchlight AA Carriage Large Searchlights attached to QF 94mm AA Guns that are rolled and then locked into combat to allow BUAC to spot and track enemy aircraft and deal with them appropriately.
Grenade Tower Open top watchtowers that the BUAC constructs in the field that supports a powerful automatic grenade launcher that can, and will, rain death and destruction on enemies that get within range of these deadly towers.
Blockhouse Squat wood, concrete and turf structures built by Bookers, these buildings act as tough bunkers for up to eight infantry troops, who can fire out with relative safety, less the enemy bring anti-garrison tactics to force, and this type of building is the BUAC’s only real answer to enemy vehicles if their AT infantry fall through.
Ammunition Depot Small concrete bunkers that are packed with vast amounts of conventional ammunition, they cause nearby BUAC troops to fire faster and maintain a steady stream of firepower. However, they will explode violently if enemy fire manages to get to it directly.
Machine Gun Dugout Upgraded and improved surplus anti-infantry .303 machine guns placed and manned in wood and turf dugouts not too dissimilar to the dugouts that the nationalist Blackshirts are trained to construct.
Mine Strip Long sections of land that BUAC litters with multiple anti-tank and anti-personnel mines in order to stop enemy advances into BUAC territory, or used to stop the enemy trying to take back previously captured territory. These mines, while very effective against advancing enemies, can be destroyed by minesweepers, although these mines are thankfully really easy to replace in battle.
Venture Howitzer Dug in and stationary Howitzers that are based off the old British BL 8-inch VIII, these are used with the idea of showering advancing enemies with large shrapnel shells in order to try and halt advancing infantry when all else has failed.

The Nationalist Allies

Fighting Dog Large Staffordshire Bull Terriers that have been bred for years by the BUAC for participation in their illegal blood sports, and have now been sent against the human enemies that the Council wishes harm upon. While smaller than the dogs used by the Allies and the Confederates, these dogs are hardly any weaker, with the Council’s science division even managing to breed these canines with a natural locking jaw mechanism, meaning that once they clamp down on a soldier, they won't let go. Their training even allows them to easily find any enemy that thinks stealth can protect them, and unarmoured infantry will be ripped to shreds.
Blackshirt Trooper A catch-all term used to refer to the basic nationalist that has been lured to fight for the Council, these angry souls are lightly armoured in basic flak vests, and have been armed with imported Mauser machine pistols, and specially designed telescopic truncheons to tackle enemies that try to take them on in melee distance. While these weapons may be seen as weak and very inaccurate when compared to the other weapons seen in the hands of similar soldiers, these warriors of the Council have another ace up their tailored sleeves - they have the materials and the training required to construct turf and wood dugouts on the battlefield, which can then be garrisoned by them and a fellow soldier for added protection in the heat of battle.
Green Watch An all female regiment of the Neo-Paneuropean Union that hails mainly from the Iberian Peninsula, these skilled women-of-fortune are armed with a unique 55mm recoilless rifle, decent combat armour and decorated helmets, and these young women have forsaken any sense of self preservation, and now hold their loyalties to only their Neo-PEU regional branches, and the contracts that the Council has for them. Decently priced for a soldier normally ordered to tackle tanks, they can decimate them with shocking ease, although the very nature of their weaponry makes aircraft out of the question for the most part.
Midnight Rider American riders from across the South and the Midwest, feared for the vigilante injustice that they’ve been forcing on their victims in the chaotic mess that is the Second American Civil War, they ride hard on their American Saddlebred mounts, bringing havoc with their Winchester 1897 Shotguns and dangerous bullwhips, which they can use to disarm enemy soldiers that get close enough to them. Their speed and short range means that they normally fill the role of quick harassers to weak enemy lines, or even as hard hitting scouts for when the fighting dog isn’t enough. While beneath their robes and uniforms they wear similar armour to the Blackshirt, they’re still lacking when compared to the amount most of the official troops of the Council choose to wear.
Booker Bookmakers that are as skilled in mechanical matters as they are at playing the books in the Council’s favour, they’ve been recruited from the world over, and been dressed in armoured vests and suits, and given a limited supply of basic fragmentation grenades to deal with nosy enemies while they work. While at their most basic level, Bookers can secure buildings for the Council’s use and help maintain their defences in the field, the main reason they’re called to the field is due to their skill in constructing the Blockhouses that are the main way the BUAC gains a hold on territory, other than the dugouts built by the Blackshirts.
SOBAC Agent Individuals that had failed to meet the standards of the Allied spy programs, yet were nevertheless recruited into the fold of the BUAC by the Council, who have managed to put their anger and limited stealth training to a higher purpose - that of being assassins and limited infiltrators. Equipped with a silenced pistol, combat knife and lightly armoured jumpsuits, which gives them a decent ability to eliminate their chosen targets. A skill that these Agents have are their ability to perform battlefield executions - in which they can kill any chosen infantry target at point blank range. However, they tend to end up being momentarily immobile once their targets is dead, leaving them completely open to any other nearby enemy soldiers.
Rhode's Rifles British expats from across South Africa and Rhodesia that are distraught at what’s happening to their adoptive countries, and have been supplied arms and training by the BUAC’s agents in Africa. Supplied with the South African R1 Rifle and basic combat armour, these light infantrymen are designed to launch quick raids against the enemies of the Council, and to make them even more effective, they’ve been supplied with a large amount of smoke grenades, which allows them to obscure their actions, so they can either hide their next assault, or retreat in the enemy presence gets too much for them.
Iron Guardsman Nationalists from all across Eastern Europe that are overseen by the exiled Iron Guard of Romania’s Codreanu, these dangerous soldiers have been armed with lightly modified Lee-Enfield rifles, basic body armour, and basic camouflage cloaks, they can rapidly move into position to give the BUAC the precision that it needs, and they’re best suited to picking enemy soldiers and commanders off from a distance while the rest of the BUAC mounts its opening assaults
Soldier of Libra Mercenary soldiers that are on indefinite contract with Council, they serve as the means for the Council to infiltrate their opponents on the battlefield. Armed with twin M1911a1 pistols and the attire of a lost civilian, they can seemingly sneak into any enemy base with a worrying amount of ease. There is, as well, another tactic that these Soldiers of Libra have, and that is they come to the field with a stash of explosives, allowing them to plant traps, or perhaps, diversions, in order to continue helping the Council against their enemies.
Firestarter Ex-military types that are angry at the world for the lot that fate has dealt them, they’ve thrown everything away at the whim of the Council, and now they’ve been rearmed for a different war - rearmed with high-end, upgraded British Lifebuoy Flamethrower and heavy duty protective gear, and are tasked with razing enemy bases. Their range is short, and their flamethrowers tend to explode upon death, but they can massacre enemy infantry extremely quickly.
Secret Legionnaire French mercenaries that have seen action from Vietnam to Northern Africa, and are now seeing to the will of the Council. Armed with specially modified shotguns, durable body armour and specially developed gas masks to protect them from the HCN bombs that they’ve been trained to set up and detonate. Upon detonation, these bombs create an infantry killing for a short while, which also kills any BUAC soldiers that lack gas masks to protect them.
Arrow Cross Elitist Central European nationalists that have been aided by the Hungarian Turanist revolutionaries for the Council, they’ve been armed and equipped with a newly created weapon known as the Nation-Breaker Air Compressed Shoulder Mounted Shell Launcher. Tasked with taking down enemy aircraft that strays within the declared airspace of the BUAC. While their weapon will allow them to tear enemy aircraft to shreds with surprising ease, the heavy recoil and unwieldy nature makes it impractical to use against approaching infantry and tanks. However, to compensate for this, the Arrow Cross are given a selection of shrapnel discus grenades, which have the bonus of being able to be thrown further than a normal grenade.

Vehicles

Chestnut Ore Harvester The Chestnut Ore Harvester is a simply designed harvester for ore that supports heavy armour for the protection of its precious cargo. However, if things get too serious for BUAC’s forces, the Chestnut can activate a sound beacon, which draws enemy attention towards it, rather than BUAC’s other troops. This will almost certainly result in the untimely death of the Chestnut, but sometimes Sacrifices must be made in war.
Imperator MCV A heavily armoured MCV utilized by BUAC in order to set up the Council Chambers required to organize and control BUAC’s forces on the battlefield. While heavily armoured, this leads the to being slightly slower than lighter armoured MCV’s that are fielded by other militaries.
Heiwa Sphere A joint German and Japanese military project from WW2 that was never completed before the war ended, it was designed to be a lightly armoured scout vehicle for quickly getting behind enemy lines, the plans ended up getting sold cheaply to the Council, who saw the potential in such a strangely shaped, but incredibly fast vehicle with light anti-infantry capabilities in the form of its 50. cal LMG. However, due to the configuration of the vehicle, it has relatively weak armour, and it can’t fire safely when it’s moving.
Freikorps Attack Car German made, and most likely, German manned, these well made cars have been up-armoured with sections of sheet metal and other material taken from the factories of Munich and the Rhineland by the Freikorps cells funded by the Council, they are armed with a decent 50. cal machine gun. While tougher than common civilian cars, an anti-tank rifle can still punch a hole through its sides, and most small arms can get through the unarmoured windscreen. These cars are mainly used as the early infantry harassers and to escort infantry until BUAC has the needed funds in the field for the better vehicles.
Opus Armoured Car Council Unit: Surprisingly well armoured despite its size, the Opus is a fast armoured car based upon the old British Daimler Armoured Car, and its main armament is a 55mm anti-tank gun, with which it is used in conjunction with the Auxilium to defend particular interests to the Council from enemy hands. The Opus also has the configuration to dig itself into the ground, rendering it as an immobile, heavily armoured turret, allowing BUAC to continue defending recently captured territory from enemy counterattacks.
Eulogy Tank One of the latest additions to BUAC’s motor pool, the Eulogy is designed with an 85mm main gun and a Vickers Machine Gun for anti-infantry duty, couple with it supporting massive amounts of armour in order to survive against Soviet tanks in combat, and it's, overall, designed to survive anything and everything thrown at it, except the heaviest hits. Although the armament is on the lower end of the spectrum for what other MBT support, the speed and armour of the Eulogy more than makes up for it.
Auxilium Tank Council Unit: The planned MBT of the grand council in their planned state, this is a heavily armoured tank that has been equipped a single 120mm main gun modified to fire specialized AP shells for dealing with equally heavily armoured tanks, and this is assisted with its twin experimental 70.cal machine guns to properly take care of any infantry that would dare to swarm the tank in the field. While the tank is the most expensive conventional vehicle that the Council could field, and it does requires the Opus to support it in urban and infantry heavy engagements, the Auxilium makes a superb gun platform and an excellent tank hunter.
Hopkins Tank-Killer BUAC’s direct answer to enemy tanks and armoured cars, armed with a 142mm gun and coupled with standard BUAC heavy armour, it supports the largest land gun in BUAC’s arsenal, although this comes with the drawback of making it unable to deal with infantry effectively, and aircraft in any sense due to the limit movement the gun has. The armour piercing shells also end up doing minimal damage to buildings despite their effectiveness against enemy tanks. This means that the Hopkins will end up being a limited vehicle that requires protection against enemy aircraft and anti-tank troops if it is to survive to deal with enemy tanks. The Hopkins does, however, also support a mortar as well, although the only shells that it fires are blinding flashbangs, which, while stunning and blinding enemy infantry, doesn't deal any direct damage.
M-59 Eagle A simply designed transport from Canada, it has enough space to even carry Council Combat Armour troops on it, and it has decent armour to protect its valuable contents. However, due to the nature of the vehicle, it lacks weaponry, and is simply designed for quick troop drop-offs in the heart of battle.
Spectacle Armoured Truck The Spectacle is a deployable armoured truck that has a very simple purpose within BUAC’s army, and that is being the conventional rapid deliverer of high-grade Hydrogen Cyanide rockets via the rows of launchers that are normally hidden beneath the canvas truck covers when not in use. With serious range, the Spectacle can safely deliver its poisonous payload deep behind enemy lines in order to massacre even more enemy infantry. This however, is proven to be its weakness. The range has meant that the Truck is lacking armour, due to the presumed unlikeliness of enemy troops reaching it, and the payload and delivery method means that it can’t hit anything that gets close to it, and even if it could, it’d be suicide for the crew. Due to its unassuming nature before it deploys to fire, the Spectacle will often be mistaken for being a conventional truck by most enemy soldiers, leaving it well enough alone - until it starts firing, that is.
Die Glocke SPG Council Unit: Die Glocke is the most dangerous and complicated weapon within the collective arsenal of BUAC’s forces, utilizing the esoteric and mysterious Rheatron Energy, and acoustic sound waves. When firing, signalled by a sound not too dissimilar to the ring of a bell, Die Glocke will emit a cone of sound waves directly in front of it, before firing extremely lethal amounts of Rheatron Energy along this cone. The energy will travel the path of the cone, passing through most types of buildings and all but the most armoured tanks. The Rheatron Energy will cause the blood vessels in every living thing that it passes through, to burst and cause mass internal bleeding and hemorrhaging. As mentioned, it’ll do this to the crew of armoured cars, lightly armoured tanks, and garrisoned buildings. However, there are major drawbacks to this deadly weapon. Firstly, it is the single most expensive weapon that BUAC fields, and their economy can be almost completely crippled and unrecoverable if one gets destroyed in the field. Then, that’s not counting the fact that the main “barrel” of the SPG is stuck in a horizontal position, meaning that, it can’t hit any enemy aircraft sent against it. And, finally, the nature of the weapon means that it won’t be able to hit ships unless they’re beached on the shore, and to hit anti-tank troops and snipers, it’ll need to get well within their range. The best use for this device is for use against massed infantry hordes or in urban ambush against armoured vehicles.

Forces of the Council

Cipher Ranger Highly trained soldiers that are the frontline defenders of the Council itself, these dangerous warriors are armed with the abandoned British EM-2 Bullpup Rifle that they can use with a deadly skill to deal with all that dare to threaten their Council. Despite their skill, many of them forgo armour out of hubris, making them an easy target for enemy soldiers that are quick enough to get a draw on these soldiers. As a slight compensation for this, the Cipher Rangers have the ability to place ‘crosshairs’ on targeted enemy soldiers, not only revealing what those enemy soldiers see, but also spreading the beginnings of fear and paranoia amongst them, lessening their accuracy and speed on the battlefield.
Combat Armour O-M Using a version of a failed industrial exoskeletal suit that has been remodelled to the point of unrecognizability, and greatly improved in almost every way imaginable, these dangerous battlesuits are manned by some of the more mechanically-minded soldiers and mercenaries that the Council has on hand. Fast, with the anatomy more like a gorilla than a man with a shoulder mounted 45mm grenade launcher, and it is important for when the BUAC needs to dislodge enemy garrisons, a job made easier by the copious amounts armour that these Exosuits have. Despite this, they have their flaws, such as the expense the Council needs to expend on creating these suits, coupled with training expenses, and the mechanism for the grenade launcher is designed that it can’t be fired while the occupant of the suit is moving. Also, the whole suit has a horrible tendency of exploding spectacularly when the occupant of the suit is dead - a fact that can just as easily take friendly troops and vehicles out as it can enemy troops and vehicles.
Elegist Commandant Military commanders that oversee the Council’s forces in the midst of battle, they’re clad in basic body armour and carry a simple handgun as their personal sidearm, they’re mainly in the field to help the Council and the Nationalists fight even harder than they were before. As a last resort, they can also call in a series of Red Mercury missiles to rain down on the enemies of the Council, although these missiles are widely inaccurate, and take time to reload.
Council Demagogue A single word is sometimes worth more than a thousand bullets, and the Council knows that, perhaps better than most would give credit for. For this reason, the Council Demagogues are trained and brought onto the battlefield. Men and women that are defined by their silver tongues and soft words, these suit wearing non-combatants can convince even the most stalwart enemy of the BUAC to throw their weapons in for the Council’s whims, and even some of the more inhuman opponents of the BUAC are unable to resist these eloquent wordsmiths. Unarmed, unarmoured, and possessing only their words to carry them through war, these Demagogues are perhaps the most fragile, but also indispensable people that the BUAC will ever send against their enemies.
Constantine Volunteer The hidden eyes of the Council that guards them, these individuals can be seen in almost every strata of British Society, and serve a very particular task that the Council deems them suitable for - Assassination and Elimination of prime targets. When commanded on the battlefield, this translates as stalking the field of war, until they find an acceptable target to kill, which they do so with an assault of well placed slashes and stabs from their twin custom blades that can quickly end the life of any infantryman. Lightly armoured, and quick, one of their greatest assets is their ability to seemingly blend into the background as common civilians, ready to attack once they’ve found the perfect target.
Emerald Guardsman Armed with imported American-180 Submachine Guns, and ceremonial war axes for when the enemy gets too close to them, these soldiers are known as the Council's core guards, trained to fight whenever the Council tells them to, and they hit hard and fast enough to havoc amongst the enemy lines. Armoured in specially designed body armour and shoulder capes, these soldiers maybe fast, the would still suffer from sustained enemy fire, although their speed and decent range of their main weapon, and their war axe can carve through most forms of enemy infantry. They can't, however, harm enemy vehicles.
Deerstalker Quiet and disciplined, Deerstalkers are trained as snipers, utilizing a newly designed rifle, based of the old Boys Anti-Tank Rifle, they can punch a hole straight through an enemy soldier and into the one behind them. The heavy nature of their weapon also means that they serve as the Council's answer to light tanks and armoured cars, although the damage to heavy tanks is miniscule at best. As their name suggests, they're also trained in the ability to stalk their prey, meaning that most enemy soldiers will not realize their presence until they take their shot. As an additional part of their training, the Deerstalker can set up a small cosy for themselves, allowing them to take longer ranged shots, and giving them an extra bit of protection from enemy troops, seeing as they lack the armour that the other Council troops have.
Greycoat Isolator Trooper Silent soldiers in Z-61 Isolator Combat Armour suits, armed with a powerful prototype - a deadly nine barrelled unguided rocket launcher, which they use to shred enemy planes to pieces if they dare to violate airspace claimed by the BUAC. While their anti-air weapon deals more damage than the weapons of the Black Arrow Elitists, these Greycoats are much less accurate, due to their weapon’s unguided nature. However, it does have another bonus over the Black Arrows, and that’s the fact that the Greycoats can use their weapon against enemy troops and vehicles, to great effect - although they need to be commanded to switch betwixt aerial and ground targets.
Rheatron Assault Soldier Heavily armoured and dangerous soldiers that the Council only brings to the field when they want their enemies to suffer for going against them. Armed with one of the latest weapons that the BUAC has developed, the Rheatron Machine Rifle, which uses Rheatron accelerators to coat a 6.24mm round that can punch a hole in almost anything that they aim at. While being the creme-de-la-creme of the BUAC, their weapons and specially designed armour comes at a hefty price, making it extremely hard to properly field mass amounts of these soldiers, and the death of a single one could see the economy of the BUAC temporarily crippled.
Jacqueline A young up-and-comer within the High Council, Jacqueline Varney has been selected to be the Council’s main field operative in light of her natural skills and her warm, charismatic personality. Despite her rather limited combat experience, the Council feels confident when they send her into combat. Armed with a Mauser C96 pistol, a custom blade, a flak vest and an experimental Rheatron energy based personal desterrant device, the Council will send her to any locale in which they desire the enemies of the Council to never be seen again.

Aircraft

Alban Interceptor The mainstream fighter plane that BUAC has to rely on for dealing with enemy fighter planes on their own turf, the Hynkel is armed with eight specially redesigned 50. cal machine guns in order to attempt and tear enemy planes to pieces. While lacking in armour, the Hynkel is one of the faster, and cheaper, planes that BUAC can field.
Bua Light Bomber Precision bombers produced by and requisitioned from sympathetic Irish Nationalist groups, the Bua is designed to carry several small bombs in order to make specialist strikes at enemy installations behind their lines. Even more so than the Hynkel, the Bua lacks armour, and stray enemy fire can easily send the plane careening into the ground, which will cause it to explode spectacularly due to the lack of care or concern regarding the proper safety with its payload.
Libertatum Fighter Council Unit: A late addition to the Council’s forces, the Libertatum is based on a previously abandoned British jet design that failed to be completed before the end of WW2, and was classed as outdated by the Third. Armed with 4 20mm redesigned autocannons and a single high yield Hydrogen Cyanide bomb, the Libertatum is specifically designed to be used against urban environments and any air forces that are assigned to defend the target cities from the Council’s masterplan. While, when compared to current Allied, Soviet and Japanese aircraft, the Libertatum appears to be vastly outclassed, but when compared to the planes fielded by the less fortunate factions, such as India and the Confederates, the Libertatum begins to show its true worth to the Council.
Muerte Bomber Produced by loyal Francoist mechanics and piloted with the intent to deliver its payload of Hydrogen Cyanide bombs directly onto the infantry and tanks that would dare be fielded against BUAC. These planes, while very vulnerable to anti-aircraft fire and troops, will massacre enemy soldiers if given the chance to drop their bombs.
Rammjager Conventionally designed aircraft that doubles as BUAC’s craziest aircraft to date, the Rammjager is designed to ram both Zeppelins, and enemy bomber craft. Utilizing both a sharpened ram on the front of the plane, and reinforced, razor like wings, very few airplanes can survive a direct hit via one of these airplanes. The downsides, however, are apparent - It’ll take more than a few hits from one of these to actually down any of the Airships used by the Soviets or Combine, and each Rammjager can administer three direct hits to enemy aircraft before its forced to land for much needed repairs. That, and the fact that it suffers from anti-aircraft fire as much as the rest of BUAC’s aerial forces.
Dragon Synchropter The only rotorcraft that BUAC has in its arsenal, this abandoned German design has be repurposed for both anti-ship and anti-submarine duty, meaning that the forces that be have packed the craft with surplus depth charges, and its only defense against other planes and helicopters - a simple machine gun mounted in the nose - makes it very vulnerable without further aerial support, and it’s outdated design makes it slower than concurrent helicopters that are fielded by other forces.
British Roc One of only two VTOL aircraft in the employ of BUAC, the Roc is designed with a strange tilt-wing configuration, and is armed with the same 20mm Autocannons that are utilized by the Libertatum, the Roc is fast, if underpowered, and is mainly utilized in the field as a rapid response fighter and base defender. As with all BUAC planes, it has no real defense against AA fire or AA capable troops.
Experiment ZQ-55 Council Unit: A ramjet VTOL craft, the ZQ-55 is powered by an unusual rotor-propellor wing system a third of the way down the plane, the ZQ-55 is armed with two machine guns, both of separate makes, and a single, high yield red mercury bomb. It is prohibitively expensive for its size, but it is also the single fastest aircraft that BUAC has been able to produce.

Watercraft

Ure Speeder Armed with a repurposed Vickers Machine Gun and space for a couple of infantry, the Ure is a lightly armoured and quick basic watercraft for BUAC. However, the Ure is also quite weak and is prone to suffer from most forms of infantry weapons, to say nothing of the damage actual anti-ship defenses could do to it.
Ouse Light Cruiser A light cruiser designed by BUAC engineers to serve as their anti-air defense during naval campaigns, the Ouse is armed with rows of 5-in guns to shred enemy planes, as well as an experimental AMOC radar device, which it can use to not only get a better trace on enemy aircraft, but detect any submarines that seek to remove the Ouse from combat.
Mersey Repair Platform Ocean going ship repair platforms that are vital for the maintenance of BUAC’s rather limited wet navy, the Mersey can repair any and all ships that BUAC sends to it. This, of course, will make it a vital target to any enemy that would seek to remove BUAC presence for the sea.
Trent Transport Craft Unarmed, but heavily armoured, this Transport is used for when BUAC is forced to make amphibious landings against enemy emplacements, or when assaulting island bases of enemy factions.
Avon Patrol Ship Council Unit: The Avon is designed as a coastal bombard ship, for its main armament is serva; 4in guns modified to deliver experimental red mercury shells in order to kill any and all defenders unfortunate enough to be subjected to such a vile and evil chemical. Surprisingly, the CInis is lacking in the armour that the majority of BUAC’s wet navy is designed with, although this is countered with the Avon being faster than the standard BUAC ship. However, another downside is the fact that its armament and the arrangement that it is calibrated to means that the Avon is unable to uses its payload against other ships, and the lack of armour means that the Avon will be decimated by any shore defenses that manage to get a trace on it.
Severn Stealth Submarine Council Unit: The Severn is the most secretive and valuable ocean going vehicle in BUAC’s arsenal, very few outside the Grand Council even know of their existence. Utilizing a specially developed rubber coating and metalo-ceramic plates, which render the submarine invisible to all forms of RADAR and SONAR, the Severn is armed with dangerous red mercury torpedoes that will sink anything that they hit. The only problems that the Severn faces then, other than its astronomical price tag and the obvious danger of blind depth charges in its path, is that it is required to surface whenever it wishes to fire its torpedoes, rendering it visible to all around it.
Thames Dreadnought Council Unit:Taking a note from the past, the British Union of Anti-Communists has taken the designs of the World War One era HMS Revenge, and kicked them to the standards of the modern day. Meant as the Council's answer to the capital ships of their enemies, and set to the task of safeguarding the waters around the British Isles, the Thames-class Battleship is armed with ten 13.5 in naval guns that can be used to shell coastal positions and enemy ships alike, coupled with a selection of 6-in guns to protect it if the enemy thinks of drawing closer. It also has another feature - the four ‘Victory’ torpedo tubes at the bow, which are designed to take on ships that are larger than it with corrosive Red Mercury torpedoes. Slow, with armour that seems laughable to the modern standard, and lacking both AA defence and anti-submarine measures, the Thames is best used when the BUAC really wants to make an impact on their enemies, and show them the true force of their naval power.

Assassination Target

Vengeance Machine Developed in complete secret, and for nearly a decade, the Vengeance Machine is one of, if not, the deadliest weapons that the BUAC has in its arsenal. Supporting a gigantic 400mm advance rheatron cannon as its main weapon, and twin pods of powerful red mercury pulsejet cruise missiles, the Vengeance certainly lives up to its name. Extremely slow on its massive tracks, supporting heavy armour, and even able to carry several soldiers on it, the Vengeance is only brought to the field if, and only if, the Council believes it is needed - for its destruction could mean the destruction of the BUAC as well.

Protocol Units

AMOC Attack Machine Large steel machines on caterpillar tracks, and controlled by a miniature AMOC system, these deadly machines may be simplistic, with their twin rheatron guns, but they are deadly effective at taking on enemy infantry and enemy vehicles.
Civvie Assault Squad Packing assault rifles, stolen body armour and a undying hatred of democracy and communism, these Civilian Assault Squads may not be trained soldiers, but they can certainly cause enough of a problem to enemy soldiers that it makes them a viable threat. Coupling this with their slew of fragmentation stick grenades, these common citizens are more than ready to take on any Peacekeeper, Minuteman or Conscript that thinks they can stop the BUAC's war.
War Strider Mechanized monstrosities that supports a pair of quad barrelled 50.cal machine guns, and is able to deploy itself to reveal a pair of 51mm Anti-Aircraft guns, the War Strider is one of the most powerful machines that the BUAC has on hand, and also one of the rarest. Able to take infantry and aircraft with a frightening ease, the only thing that really seems to give it troop are enemy vehicles, as their machine guns are unable to piece most forms of enemy armour, and their AA guns are unable to aim at ground targets.
Sympathizer Civilian members of the British Union of Anti-Communists, these worldwide volunteers have taken up the Council's call to the cause. Lightly dressed in their normal day clothes, but sporting a slew of bolt action rifles, these impromptu soldiers spend the majority of their time disguised as civilians, and thus, won't be targeted by enemy soldiers until they draw their rifles.

Behind the Scenes

  • The current (and hopefully final revision) BUAC is inspired by many things, with a lot of the base Nationalist units being drawn directly from real-life extreme right wing groups, such as the BUF, Klan and OAS, with some being based on other organizations that have been reworked through a different approach, as seen with the Neo-Paneuropean Union, which is a more violent take on the real-life Paneuropean Union organization, which continues to exist to this day. Meanwhile, the Council draws inspiration from fascist governments of the early twentieth century, most notably from the British Union of Fascists and Italian Fascism. Fictional inspiration for the Council also draws itself from the multitude of fictions that deal with a German victory in WW2, with the likes of Wolfenstein: The New Order, Man in the High Castle, Fatherland, and perhaps most importantly, the 1964 movie It Happened Here and the 1978 book SS-GB, although all these examples should be acknowledged and applied to a Fascist United Kingdom, rather than a Nazi Germany. Note however, that the BUAC is not advocating for most of the atrocities committed by Germany during the Second World War, although policies such as racial segregation similar to Jim Crow, nationalism based around a chose race (An Anglo-Celtic Race, for the BUAC), horrific measures taken against Communism and its sympathizers, and general racism against non-Celtic, bar the ones aiding them with similar ideas, are rampant and definately issues regarding them, and will be explored from an objective standpoint. As their creator (Paranoid American), I must also stress that I do not support or condone any of the political beliefs that the BUAC advocates for, although I will be exploring a few of the benefits of Fascism with this faction, such as its effects on the economy, and the enhanced security and national unity that such a political ideology advocates.
  • Previous versions of the BUAC, for reference, have been a mixed bag of political ideologies, especially for the Council. In order, they have been an Authoritarian faction with corrupt streaks and Minarchist undertones, and this faction was made incompetent to a quite unfunny degree, partly due to my worry of the faction not being as accepted if such an ideology was portrayed as anything but, and the Council and Nationalists being one and the same in terms of units, before the Minarchist front was drawn on more in the second revision. In this version, the line between the Council and the Nationalists were drawn, with the Council being portrayed as good people with terrible execution of these ideas, and the nationalists were, while slightly less bumbling, universally acknowledged by the Council as being terrible people and just a means to an end. This version suffered, however, from my attempts to portray it as a black and white good Council and Evil Nationalists, which, in retrospect, is trying to have things both ways with a terrible compromise, and I feel that it made that version of the BUAC one dimensional, with no nuance. Version three, the one before this one, is where the Minarchism was dropped in favour for a similar ideology - Anarcho Capitalism. The majority of the current version, in terms of units, does draw from this version, although they are slightly edited to fit a bit better. This was an attempt to add moral greyness to the faction, although, again in retrospect, Anarcho-Capitalism was a poor choice, as it tread on the territory of the likes of the Syndicate, without adding anything new, and the idea of a mercenary shtick was also used by the Syndicate, Darkwater Industries, and International Inc., reducing the need for the faction even more. And then, we have the current version, which focusses more on the Fascist and Nationalistic ideas of them.
  • Also, it is best to approach this new revision of the BUAC from an objective standpoint, and not rail against it, for the Fascism and political beliefs. Bias against them is to be expected, although it would be completely unfair to discredit them simply for the ideology.
British Union of Anti-Communists International Attack Force Hosea
Paradox Annihilation Fan-Faction
Nationalist Allies Fighting DogBlackshirt TrooperGreen WatchMidnight RiderBookerSOBAC AgentRhode's RiflesIron GuardsmanSoldier of LibraFirestarterSecret LegionnaireArrow Cross Elitist
Vehicles Chestnut Ore HarvesterImperator MCVHeiwa SphereAIB Favela CarOpus Armoured CarEulogy TankAuxilium TankHopkins Tank KillerM-59 EagleSpectacle Armoured TruckDie Glocke SPG
Forces of the Council Cipher RangerCombat Armour O-MElegist CommandantCouncil DemagogueConstantine VolunteerEmerald GuardsmanDeerstalkerGreycoat Isolator TrooperRheatron Assault SoldierJacqueline
Air Force Alban InterceptorBua Light BomberLibertatum FighterMuerte BomberRammjagerDragon SynchropterBritish RocExperiment ZQ-55
Navy Ure SpeederOuse Light CruiserMersey Repair PlatformTrent Transport CraftAvon Patrol ShipServern Stealth SubmarineThames Dreadnought
Assassination Target Vengeance Machine
Protocol Units AMOC Attack MachineCivvie Assault SquadWar StriderSympathizer
Structures Forward OutpostDiesel-Electric GeneratorRefineryBureau of RecruitmentVehicular DepartmentPrivate AirfieldDockyardRegional Council HeadquartersMalachi OutpostStockbrokersOrdnance AMOC BunkerAMOC Tower 'Zeta'Z-49 Siege Cannon
Defenses BUAC WallBUAC Wall GateSearchlight AA CarriageGrenade TowerBlockhouseAmmunition DepotMachine Gun DugoutMine StripVenture Howitzer
Technologies Rheatron EnergyThe AMOC SystemHCN WeaponryZ-Class 'Wonder Weapons'Red Mercury SynthesizationThe Die Glocke Weaponry SystemBritish Combat Armour SuitsBUAC Small Arms and Equipment
Detailed Information Agents of BUACForgotten and Abandoned DesignsSectors of BUACNationalist AlliesHow Far We've ComeBUAC Diplomatic OpinionsThe Council Rainbow PlansNothing Left to SayPlanned Operations of BUACLong Live the CouncilBUAC International Report #17-Z OmegaRomanist Political DogmaErinist Political DogmaAnalysis of the Council Forces